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Title: armored core


Kuro Shinohara - December 1, 2006 05:31 AM (GMT)
well i was bored and needed somethin to do, so i followed a tut form this tut section i think it was by Kayos, but this is what i got

user posted image

c&c please :]

Liminality - December 1, 2006 06:18 AM (GMT)
nice effects and colors, i think the text as a focal point is too weak though. but gj :)

Kuro Shinohara - December 1, 2006 06:00 PM (GMT)
thanks, yea im really bad with finding a focal point >> any tips? =O

.Kayos - December 1, 2006 07:45 PM (GMT)
lol at first i thought it was abstact i didnt even see the render >.<
anywho its too bright and the effects are covering the render/stock too much so you cant tell the difference
i used to make sigs too bright b4 too but that was another time anywho try to play with some gradient maps and stuff to darken it up and define it
and for focul point hrmm imma be posting a sig up soo look at that XD

Liminality - December 2, 2006 09:48 AM (GMT)
i used to make sigs too bright too! thats why when i saw it it reminded me of stuff i made before haha :D
omg theres a render? i still cant see it..

hmm, the focal point thing, im not good at that either, mine is usually just the person in the sig :P

Kuro Shinohara - December 2, 2006 07:55 PM (GMT)
QUOTE (Liminality @ Dec 2 2006, 09:48 PM)
i used to make sigs too bright too! thats why when i saw it it reminded me of stuff i made before haha :D
omg theres a render? i still cant see it..

hmm, the focal point thing, im not good at that either, mine is usually just the person in the sig :P

yea i usually scape goat it too and make the render my focal point XD

and yes theres a render T_T;; :penguin:

.Kayos - December 2, 2006 09:00 PM (GMT)
imma guess u used my defualts tut?
i need to improve on that one

Kuro Shinohara - December 2, 2006 09:28 PM (GMT)
QUOTE (.Kayos @ Dec 3 2006, 09:00 AM)
imma guess u used my defualts tut?
i need to improve on that one

yep thats the one lol




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